DroidFish: Updated stockfish engine to version 2.2.

This commit is contained in:
Peter Osterlund
2012-01-01 00:52:19 +00:00
parent d8782830a9
commit e00df7370c
44 changed files with 4187 additions and 5191 deletions

View File

@@ -1,7 +1,7 @@
/*
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad
Copyright (C) 2008-2012 Marco Costalba, Joona Kiiski, Tord Romstad
Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@@ -28,6 +28,7 @@
#include <iostream>
#include "book.h"
#include "misc.h"
#include "movegen.h"
using namespace std;
@@ -35,7 +36,7 @@ using namespace std;
namespace {
// Random numbers from PolyGlot, used to compute book hash keys
const uint64_t Random64[781] = {
const Key PolyGlotRandoms[781] = {
0x9D39247E33776D41ULL, 0x2AF7398005AAA5C7ULL, 0x44DB015024623547ULL,
0x9C15F73E62A76AE2ULL, 0x75834465489C0C89ULL, 0x3290AC3A203001BFULL,
0x0FBBAD1F61042279ULL, 0xE83A908FF2FB60CAULL, 0x0D7E765D58755C10ULL,
@@ -299,57 +300,56 @@ namespace {
0xF8D626AAAF278509ULL
};
// Indices to the Random64[] array
const int PieceIdx = 0;
const int CastleIdx = 768;
const int EnPassantIdx = 772;
const int TurnIdx = 780;
// Offsets to the PolyGlotRandoms[] array of zobrist keys
const Key* ZobPiece = PolyGlotRandoms + 0;
const Key* ZobCastle = PolyGlotRandoms + 768;
const Key* ZobEnPassant = PolyGlotRandoms + 772;
const Key* ZobTurn = PolyGlotRandoms + 780;
// Piece offset is calculated as 64 * (PolyPiece ^ 1) where
// PolyPiece is: BP = 0, WP = 1, BN = 2, WN = 3 ... BK = 10, WK = 11
const int PieceOfs[] = { 0, 64, 192, 320, 448, 576, 704, 0,
0, 0, 128, 256, 384, 512, 640 };
// book_key() builds up a PolyGlot hash key out of a position
uint64_t book_key(const Position& pos) {
// Piece offset is calculated as (64 * PolyPieceType + square), where
// PolyPieceType is: BP = 0, WP = 1, BN = 2, WN = 3 .... BK = 10, WK = 11
static const int PieceToPoly[] = { 0, 1, 3, 5, 7, 9, 11, 0, 0, 0, 2, 4, 6, 8, 10 };
uint64_t result = 0;
Bitboard b = pos.occupied_squares();
while (b)
{
Square s = pop_1st_bit(&b);
int p = PieceToPoly[int(pos.piece_on(s))];
result ^= Random64[PieceIdx + 64 * p + int(s)];
result ^= ZobPiece[PieceOfs[pos.piece_on(s)] + s];
}
if (pos.can_castle_kingside(WHITE))
result ^= Random64[CastleIdx + 0];
if (pos.can_castle(WHITE_OO))
result ^= ZobCastle[0];
if (pos.can_castle_queenside(WHITE))
result ^= Random64[CastleIdx + 1];
if (pos.can_castle(WHITE_OOO))
result ^= ZobCastle[1];
if (pos.can_castle_kingside(BLACK))
result ^= Random64[CastleIdx + 2];
if (pos.can_castle(BLACK_OO))
result ^= ZobCastle[2];
if (pos.can_castle_queenside(BLACK))
result ^= Random64[CastleIdx + 3];
if (pos.can_castle(BLACK_OOO))
result ^= ZobCastle[3];
if (pos.ep_square() != SQ_NONE)
result ^= Random64[EnPassantIdx + square_file(pos.ep_square())];
result ^= ZobEnPassant[file_of(pos.ep_square())];
if (pos.side_to_move() == WHITE)
result ^= Random64[TurnIdx];
result ^= ZobTurn[0];
return result;
}
}
/// Book c'tor. Make random number generation less deterministic, for book moves
Book::Book() {
Book::Book() : bookSize(0) {
for (int i = abs(get_system_time() % 10000); i > 0; i--)
for (int i = abs(system_time() % 10000); i > 0; i--)
RKiss.rand<unsigned>();
}
@@ -362,8 +362,8 @@ Book::~Book() {
}
/// Book::close() closes the file only if it is open, otherwise
/// we can end up in a little mess due to how std::ifstream works.
/// Book::close() closes the file only if it is open, otherwise the call fails
/// and the failbit internal state flag is set.
void Book::close() {
@@ -371,24 +371,24 @@ void Book::close() {
bookFile.close();
bookName = "";
bookSize = 0;
}
/// Book::open() opens a book file with a given file name
/// Book::open() opens a book file with a given name
void Book::open(const string& fileName) {
// Close old file before opening the new
close();
bookFile.open(fileName.c_str(), ifstream::in | ifstream::binary);
bookFile.open(fileName.c_str(), ifstream::in | ifstream::binary |ios::ate);
// Silently return when asked to open a non-exsistent file
if (!bookFile.is_open())
return;
// Get the book size in number of entries
bookFile.seekg(0, ios::end);
// Get the book size in number of entries, we are already at the file end
bookSize = long(bookFile.tellg()) / sizeof(BookEntry);
if (!bookFile.good())
@@ -402,46 +402,39 @@ void Book::open(const string& fileName) {
}
/// Book::get_move() gets a book move for a given position. Returns
/// MOVE_NONE if no book move is found. If findBestMove is true then
/// return always the highest rated book move.
/// Book::probe() gets a book move for a given position. Returns MOVE_NONE
/// if no book move is found. If findBest is true then returns always the
/// highest rated move otherwise chooses randomly based on the move score.
Move Book::get_move(const Position& pos, bool findBestMove) {
Move Book::probe(const Position& pos, bool findBest) {
if (!bookFile.is_open() || bookSize == 0)
if (!bookSize || !bookFile.is_open())
return MOVE_NONE;
BookEntry entry;
int bookMove = MOVE_NONE;
unsigned score, scoresSum = 0, bestScore = 0;
unsigned scoresSum = 0, bestScore = 0, bookMove = 0;
uint64_t key = book_key(pos);
int idx = first_entry(key) - 1;
// Choose a book move among the possible moves for the given position
for (int idx = find_entry(key); idx < bookSize; idx++)
while (++idx < bookSize && (entry = read_entry(idx), entry.key == key))
{
entry = read_entry(idx);
scoresSum += entry.count;
if (entry.key != key)
break;
score = entry.count;
if (!findBestMove)
{
// Choose book move according to its score. If a move has a very
// high score it has more probability to be choosen then a one with
// lower score. Note that first entry is always chosen.
scoresSum += score;
if (RKiss.rand<unsigned>() % scoresSum < score)
bookMove = entry.move;
}
else if (score > bestScore)
{
bestScore = score;
// Choose book move according to its score. If a move has a very
// high score it has higher probability to be choosen than a move
// with lower score. Note that first entry is always chosen.
if ( RKiss.rand<unsigned>() % scoresSum < entry.count
|| (findBest && entry.count > bestScore))
bookMove = entry.move;
}
if (entry.count > bestScore)
bestScore = entry.count;
}
if (!bookMove)
return MOVE_NONE;
// A PolyGlot book move is encoded as follows:
//
// bit 0- 5: destination square (from 0 to 63)
@@ -452,33 +445,31 @@ Move Book::get_move(const Position& pos, bool findBestMove) {
// book move is a promotion we have to convert to our representation, in
// all other cases we can directly compare with a Move after having
// masked out special Move's flags that are not supported by PolyGlot.
int p = (bookMove >> 12) & 7;
int promotion = (bookMove >> 12) & 7;
if (p)
bookMove = int(make_promotion_move(move_from(Move(bookMove)),
move_to(Move(bookMove)), PieceType(p + 1)));
// Verify the book move (if any) is legal
MoveStack mlist[MAX_MOVES];
MoveStack* last = generate<MV_LEGAL>(pos, mlist);
for (MoveStack* cur = mlist; cur != last; cur++)
if ((int(cur->move) & ~(3 << 14)) == bookMove) // Mask out special flags
return cur->move;
if (promotion)
bookMove = make_promotion_move(move_from(Move(bookMove)),
move_to(Move(bookMove)),
PieceType(promotion + 1));
// Verify the book move is legal
for (MoveList<MV_LEGAL> ml(pos); !ml.end(); ++ml)
if (unsigned(ml.move() & ~(3 << 14)) == bookMove) // Mask out special flags
return ml.move();
return MOVE_NONE;
}
/// Book::find_entry() takes a book key as input, and does a binary search
/// through the book file for the given key. The index to the first book
/// entry with the same key as the input is returned. When the key is not
/// Book::first_entry() takes a book key as input, and does a binary search
/// through the book file for the given key. The index to the first (leftmost)
/// book entry with the same key as the input is returned. When the key is not
/// found in the book file, bookSize is returned.
int Book::find_entry(uint64_t key) {
int Book::first_entry(uint64_t key) {
int left, right, mid;
// Binary search (finds the leftmost entry)
// Binary search (finds the leftmost entry with given key)
left = 0;
right = bookSize - 1;
@@ -502,15 +493,17 @@ int Book::find_entry(uint64_t key) {
}
/// Book::get_number() reads sizeof(T) chars from the file's binary byte
/// Book::operator>>() reads sizeof(T) chars from the file's binary byte
/// stream and converts them in a number of type T.
template<typename T>
void Book::get_number(T& n) {
Book& Book::operator>>(T& n) {
n = 0;
for (size_t i = 0; i < sizeof(T); i++)
n = (n << 8) + (T)bookFile.get();
n = T((n << 8) + bookFile.get());
return *this;
}
@@ -526,10 +519,7 @@ BookEntry Book::read_entry(int idx) {
bookFile.seekg(idx * sizeof(BookEntry), ios_base::beg);
get_number(e.key);
get_number(e.move);
get_number(e.count);
get_number(e.learn);
*this >> e.key >> e.move >> e.count >> e.learn;
if (!bookFile.good())
{