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https://github.com/peterosterlund2/droidfish.git
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DroidFish: Updated stockfish engine to version 2.2.
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@@ -1,7 +1,7 @@
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/*
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Stockfish, a UCI chess playing engine derived from Glaurung 2.1
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Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
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Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad
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Copyright (C) 2008-2012 Marco Costalba, Joona Kiiski, Tord Romstad
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Stockfish is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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@@ -21,16 +21,19 @@
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#include <iostream>
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#include <vector>
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#include "misc.h"
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#include "position.h"
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#include "search.h"
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#include "thread.h"
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#include "ucioption.h"
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using namespace std;
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using namespace Search;
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static const string Defaults[] = {
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static const char* Defaults[] = {
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"rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1",
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"r3k2r/p1ppqpb1/bn2pnp1/3PN3/1p2P3/2N2Q1p/PPPBBPPP/R3K2R w KQkq -",
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"8/2p5/3p4/KP5r/1R3p1k/8/4P1P1/8 w - -",
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"r3k2r/p1ppqpb1/bn2pnp1/3PN3/1p2P3/2N2Q1p/PPPBBPPP/R3K2R w KQkq - 0 10",
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"8/2p5/3p4/KP5r/1R3p1k/8/4P1P1/8 w - - 0 11",
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"4rrk1/pp1n3p/3q2pQ/2p1pb2/2PP4/2P3N1/P2B2PP/4RRK1 b - - 7 19",
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"rq3rk1/ppp2ppp/1bnpb3/3N2B1/3NP3/7P/PPPQ1PP1/2KR3R w - - 7 14",
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"r1bq1r1k/1pp1n1pp/1p1p4/4p2Q/4Pp2/1BNP4/PPP2PPP/3R1RK1 w - - 2 14",
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@@ -43,30 +46,24 @@ static const string Defaults[] = {
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"3r1rk1/p5pp/bpp1pp2/8/q1PP1P2/b3P3/P2NQRPP/1R2B1K1 b - - 6 22",
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"r1q2rk1/2p1bppp/2Pp4/p6b/Q1PNp3/4B3/PP1R1PPP/2K4R w - - 2 18",
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"4k2r/1pb2ppp/1p2p3/1R1p4/3P4/2r1PN2/P4PPP/1R4K1 b - - 3 22",
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"3q2k1/pb3p1p/4pbp1/2r5/PpN2N2/1P2P2P/5PP1/Q2R2K1 b - - 4 26",
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""
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"3q2k1/pb3p1p/4pbp1/2r5/PpN2N2/1P2P2P/5PP1/Q2R2K1 b - - 4 26"
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};
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/// benchmark() runs a simple benchmark by letting Stockfish analyze a set
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/// of positions for a given limit each. There are five parameters; the
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/// of positions for a given limit each. There are five parameters; the
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/// transposition table size, the number of search threads that should
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/// be used, the limit value spent for each position (optional, default
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/// is ply 12), an optional file name where to look for positions in fen
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/// format (default are the BenchmarkPositions defined above) and the type
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/// of the limit value: depth (default), time in secs or number of nodes.
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/// The analysis is written to a file named bench.txt.
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/// be used, the limit value spent for each position (optional, default is
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/// depth 12), an optional file name where to look for positions in fen
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/// format (defaults are the positions defined above) and the type of the
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/// limit value: depth (default), time in secs or number of nodes.
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void benchmark(int argc, char* argv[]) {
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vector<string> fenList;
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SearchLimits limits;
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int64_t totalNodes;
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vector<string> fens;
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LimitsType limits;
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int time;
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// Load default positions
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for (int i = 0; !Defaults[i].empty(); i++)
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fenList.push_back(Defaults[i]);
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int64_t nodes = 0;
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// Assign default values to missing arguments
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string ttSize = argc > 2 ? argv[2] : "128";
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@@ -75,79 +72,64 @@ void benchmark(int argc, char* argv[]) {
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string fenFile = argc > 5 ? argv[5] : "default";
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string valType = argc > 6 ? argv[6] : "depth";
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Options["Hash"].set_value(ttSize);
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Options["Threads"].set_value(threads);
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Options["OwnBook"].set_value("false");
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Options["Hash"] = ttSize;
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Options["Threads"] = threads;
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Options["OwnBook"] = false;
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// Search should be limited by nodes, time or depth ?
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if (valType == "nodes")
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limits.maxNodes = atoi(valStr.c_str());
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else if (valType == "time")
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if (valType == "time")
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limits.maxTime = 1000 * atoi(valStr.c_str()); // maxTime is in ms
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else if (valType == "nodes")
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limits.maxNodes = atoi(valStr.c_str());
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else
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limits.maxDepth = atoi(valStr.c_str());
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// Do we need to load positions from a given FEN file ?
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if (fenFile != "default")
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{
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string fen;
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ifstream f(fenFile.c_str());
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ifstream file(fenFile.c_str());
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if (f.is_open())
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if (!file.is_open())
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{
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fenList.clear();
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while (getline(f, fen))
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if (!fen.empty())
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fenList.push_back(fen);
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f.close();
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}
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else
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{
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cerr << "Unable to open FEN file " << fenFile << endl;
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cerr << "Unable to open file " << fenFile << endl;
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exit(EXIT_FAILURE);
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}
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while (getline(file, fen))
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if (!fen.empty())
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fens.push_back(fen);
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file.close();
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}
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else
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fens.assign(Defaults, Defaults + 16);
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// Ok, let's start the benchmark !
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totalNodes = 0;
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time = get_system_time();
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time = system_time();
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for (size_t i = 0; i < fenList.size(); i++)
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for (size_t i = 0; i < fens.size(); i++)
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{
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Move moves[] = { MOVE_NONE };
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Position pos(fenList[i], false, 0);
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Position pos(fens[i], false, 0);
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cerr << "\nBench position: " << i + 1 << '/' << fenList.size() << endl;
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cerr << "\nPosition: " << i + 1 << '/' << fens.size() << endl;
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if (valType == "perft")
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{
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int64_t cnt = perft(pos, limits.maxDepth * ONE_PLY);
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totalNodes += cnt;
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cerr << "\nPerft " << limits.maxDepth << " nodes counted: " << cnt << endl;
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cerr << "\nPerft " << limits.maxDepth << " leaf nodes: " << cnt << endl;
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nodes += cnt;
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}
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else
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{
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if (!think(pos, limits, moves))
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break;
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totalNodes += pos.nodes_searched();
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Threads.start_thinking(pos, limits, vector<Move>(), false);
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nodes += RootPosition.nodes_searched();
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}
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}
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time = get_system_time() - time;
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time = system_time() - time;
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cerr << "\n==============================="
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cerr << "\n==========================="
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<< "\nTotal time (ms) : " << time
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<< "\nNodes searched : " << totalNodes
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<< "\nNodes/second : " << (int)(totalNodes / (time / 1000.0)) << endl << endl;
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// MS Visual C++ debug window always unconditionally closes when program
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// exits, this is bad because we want to read results before.
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#if (defined(WINDOWS) || defined(WIN32) || defined(WIN64))
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cerr << "Press any key to exit" << endl;
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cin >> time;
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#endif
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<< "\nNodes searched : " << nodes
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<< "\nNodes/second : " << int(nodes / (time / 1000.0)) << endl;
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}
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