mirror of
https://github.com/peterosterlund2/droidfish.git
synced 2025-12-17 19:22:18 +01:00
DroidFish: Updated stockfish to a development version to fix problems on quad-core ARM CPUs.
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@@ -20,10 +20,8 @@
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#include <iostream>
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#include <sstream>
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#include <string>
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#include <vector>
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#include "evaluate.h"
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#include "misc.h"
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#include "position.h"
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#include "search.h"
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#include "thread.h"
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@@ -31,6 +29,8 @@
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using namespace std;
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extern void benchmark(const Position& pos, istream& is);
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namespace {
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// FEN string of the initial position, normal chess
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@@ -44,7 +44,6 @@ namespace {
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void set_option(istringstream& up);
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void set_position(Position& pos, istringstream& up);
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void go(Position& pos, istringstream& up);
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void perft(Position& pos, istringstream& up);
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}
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@@ -53,14 +52,17 @@ namespace {
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/// that we exit gracefully if the GUI dies unexpectedly. In addition to the UCI
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/// commands, the function also supports a few debug commands.
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void uci_loop() {
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void uci_loop(const string& args) {
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Position pos(StartFEN, false, 0); // The root position
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Position pos(StartFEN, false, Threads.main_thread()); // The root position
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string cmd, token;
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while (token != "quit")
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{
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if (!getline(cin, cmd)) // Block here waiting for input
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if (!args.empty())
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cmd = args;
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else if (!getline(cin, cmd)) // Block here waiting for input
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cmd = "quit";
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istringstream is(cmd);
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@@ -68,7 +70,10 @@ void uci_loop() {
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is >> skipws >> token;
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if (token == "quit" || token == "stop")
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Threads.stop_thinking();
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{
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Search::Signals.stop = true;
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Threads.wait_for_search_finished(); // Cannot quit while threads are running
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}
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else if (token == "ponderhit")
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{
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@@ -78,14 +83,17 @@ void uci_loop() {
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Search::Limits.ponder = false;
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if (Search::Signals.stopOnPonderhit)
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Threads.stop_thinking();
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{
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Search::Signals.stop = true;
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Threads.main_thread()->wake_up(); // Could be sleeping
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}
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}
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else if (token == "go")
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go(pos, is);
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else if (token == "ucinewgame")
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pos.from_fen(StartFEN, false);
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{ /* Avoid returning "Unknown command" */ }
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else if (token == "isready")
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cout << "readyok" << endl;
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@@ -96,20 +104,17 @@ void uci_loop() {
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else if (token == "setoption")
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set_option(is);
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else if (token == "perft")
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perft(pos, is);
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else if (token == "d")
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pos.print();
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else if (token == "flip")
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pos.flip_me();
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pos.flip();
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else if (token == "eval")
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{
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read_evaluation_uci_options(pos.side_to_move());
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cout << trace_evaluate(pos) << endl;
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}
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cout << Eval::trace(pos) << endl;
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else if (token == "bench")
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benchmark(pos, is);
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else if (token == "key")
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cout << "key: " << hex << pos.key()
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@@ -120,8 +125,25 @@ void uci_loop() {
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cout << "id name " << engine_info(true)
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<< "\n" << Options
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<< "\nuciok" << endl;
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else if (token == "perft" && (is >> token)) // Read depth
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{
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stringstream ss;
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ss << Options["Hash"] << " "
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<< Options["Threads"] << " " << token << " current perft";
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benchmark(pos, ss);
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}
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else
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cout << "Unknown command: " << cmd << endl;
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if (!args.empty()) // Command line arguments have one-shot behaviour
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{
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Threads.wait_for_search_finished();
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break;
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}
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}
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}
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@@ -151,7 +173,7 @@ namespace {
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else
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return;
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pos.from_fen(fen, Options["UCI_Chess960"]);
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pos.from_fen(fen, Options["UCI_Chess960"], Threads.main_thread());
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// Parse move list (if any)
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while (is >> token && (m = move_from_uci(pos, token)) != MOVE_NONE)
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@@ -182,81 +204,50 @@ namespace {
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while (is >> token)
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value += string(" ", !value.empty()) + token;
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if (!Options.count(name))
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cout << "No such option: " << name << endl;
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else if (value.empty()) // UCI buttons don't have a value
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Options[name] = true;
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else
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if (Options.count(name))
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Options[name] = value;
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else
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cout << "No such option: " << name << endl;
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}
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// go() is called when engine receives the "go" UCI command. The function sets
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// the thinking time and other parameters from the input string, and then starts
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// the main searching thread.
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// the search.
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void go(Position& pos, istringstream& is) {
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string token;
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Search::LimitsType limits;
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std::set<Move> searchMoves;
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int time[] = { 0, 0 }, inc[] = { 0, 0 };
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vector<Move> searchMoves;
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string token;
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while (is >> token)
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{
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if (token == "infinite")
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if (token == "wtime")
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is >> limits.time[WHITE];
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else if (token == "btime")
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is >> limits.time[BLACK];
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else if (token == "winc")
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is >> limits.inc[WHITE];
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else if (token == "binc")
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is >> limits.inc[BLACK];
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else if (token == "movestogo")
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is >> limits.movestogo;
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else if (token == "depth")
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is >> limits.depth;
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else if (token == "nodes")
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is >> limits.nodes;
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else if (token == "movetime")
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is >> limits.movetime;
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else if (token == "infinite")
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limits.infinite = true;
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else if (token == "ponder")
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limits.ponder = true;
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else if (token == "wtime")
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is >> time[WHITE];
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else if (token == "btime")
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is >> time[BLACK];
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else if (token == "winc")
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is >> inc[WHITE];
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else if (token == "binc")
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is >> inc[BLACK];
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else if (token == "movestogo")
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is >> limits.movesToGo;
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else if (token == "depth")
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is >> limits.maxDepth;
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else if (token == "nodes")
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is >> limits.maxNodes;
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else if (token == "movetime")
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is >> limits.maxTime;
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else if (token == "searchmoves")
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while (is >> token)
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searchMoves.insert(move_from_uci(pos, token));
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searchMoves.push_back(move_from_uci(pos, token));
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}
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limits.time = time[pos.side_to_move()];
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limits.increment = inc[pos.side_to_move()];
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Threads.start_thinking(pos, limits, searchMoves, true);
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}
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// perft() is called when engine receives the "perft" command. The function
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// calls perft() with the required search depth then prints counted leaf nodes
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// and elapsed time.
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void perft(Position& pos, istringstream& is) {
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int depth, time;
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if (!(is >> depth))
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return;
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time = system_time();
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int64_t n = Search::perft(pos, depth * ONE_PLY);
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time = system_time() - time;
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std::cout << "\nNodes " << n
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<< "\nTime (ms) " << time
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<< "\nNodes/second " << int(n / (time / 1000.0)) << std::endl;
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Threads.start_searching(pos, limits, searchMoves);
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}
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}
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