DroidFish: Updated stockfish engine to git version from 2016-08-28.

This commit is contained in:
Peter Osterlund
2016-08-29 19:39:55 +02:00
parent e37b5db229
commit b9ad648cbb
16 changed files with 332 additions and 288 deletions

View File

@@ -65,14 +65,14 @@ namespace {
// Razoring and futility margin based on depth
const int razor_margin[4] = { 483, 570, 603, 554 };
Value futility_margin(Depth d) { return Value(200 * d); }
Value futility_margin(Depth d) { return Value(150 * d / ONE_PLY); }
// Futility and reductions lookup tables, initialized at startup
int FutilityMoveCounts[2][16]; // [improving][depth]
Depth Reductions[2][2][64][64]; // [pv][improving][depth][moveNumber]
int FutilityMoveCounts[2][16]; // [improving][depth]
int Reductions[2][2][64][64]; // [pv][improving][depth][moveNumber]
template <bool PvNode> Depth reduction(bool i, Depth d, int mn) {
return Reductions[PvNode][i][std::min(d, 63 * ONE_PLY)][std::min(mn, 63)];
return Reductions[PvNode][i][std::min(d / ONE_PLY, 63)][std::min(mn, 63)] * ONE_PLY;
}
// Skill structure is used to implement strength limit
@@ -113,8 +113,8 @@ namespace {
std::copy(newPv.begin(), newPv.begin() + 3, pv);
StateInfo st[2];
pos.do_move(newPv[0], st[0], pos.gives_check(newPv[0], CheckInfo(pos)));
pos.do_move(newPv[1], st[1], pos.gives_check(newPv[1], CheckInfo(pos)));
pos.do_move(newPv[0], st[0], pos.gives_check(newPv[0]));
pos.do_move(newPv[1], st[1], pos.gives_check(newPv[1]));
expectedPosKey = pos.key();
pos.undo_move(newPv[1]);
pos.undo_move(newPv[0]);
@@ -168,7 +168,8 @@ namespace {
Value value_to_tt(Value v, int ply);
Value value_from_tt(Value v, int ply);
void update_pv(Move* pv, Move move, Move* childPv);
void update_stats(const Position& pos, Stack* ss, Move move, Depth depth, Move* quiets, int quietsCnt);
void update_cm_stats(Stack* ss, Piece pc, Square s, Value bonus);
void update_stats(const Position& pos, Stack* ss, Move move, Move* quiets, int quietsCnt, Value bonus);
void check_time();
} // namespace
@@ -186,12 +187,12 @@ void Search::init() {
if (r < 0.80)
continue;
Reductions[NonPV][imp][d][mc] = int(round(r)) * ONE_PLY;
Reductions[PV][imp][d][mc] = std::max(Reductions[NonPV][imp][d][mc] - ONE_PLY, DEPTH_ZERO);
Reductions[NonPV][imp][d][mc] = int(round(r));
Reductions[PV][imp][d][mc] = std::max(Reductions[NonPV][imp][d][mc] - 1, 0);
// Increase reduction for non-PV nodes when eval is not improving
if (!imp && Reductions[NonPV][imp][d][mc] >= 2 * ONE_PLY)
Reductions[NonPV][imp][d][mc] += ONE_PLY;
if (!imp && Reductions[NonPV][imp][d][mc] >= 2)
Reductions[NonPV][imp][d][mc]++;
}
for (int d = 0; d < 16; ++d)
@@ -213,6 +214,7 @@ void Search::clear() {
{
th->history.clear();
th->counterMoves.clear();
th->fromTo.clear();
}
Threads.main()->previousScore = VALUE_INFINITE;
@@ -226,7 +228,6 @@ uint64_t Search::perft(Position& pos, Depth depth) {
StateInfo st;
uint64_t cnt, nodes = 0;
CheckInfo ci(pos);
const bool leaf = (depth == 2 * ONE_PLY);
for (const auto& m : MoveList<LEGAL>(pos))
@@ -235,7 +236,7 @@ uint64_t Search::perft(Position& pos, Depth depth) {
cnt = 1, nodes++;
else
{
pos.do_move(m, st, pos.gives_check(m, ci));
pos.do_move(m, st, pos.gives_check(m));
cnt = leaf ? MoveList<LEGAL>(pos).size() : perft<false>(pos, depth - ONE_PLY);
nodes += cnt;
pos.undo_move(m);
@@ -366,15 +367,17 @@ void Thread::search() {
multiPV = std::min(multiPV, rootMoves.size());
// Iterative deepening loop until requested to stop or the target depth is reached.
while (++rootDepth < DEPTH_MAX && !Signals.stop && (!Limits.depth || Threads.main()->rootDepth <= Limits.depth))
// Iterative deepening loop until requested to stop or the target depth is reached
while ( (rootDepth += ONE_PLY) < DEPTH_MAX
&& !Signals.stop
&& (!Limits.depth || Threads.main()->rootDepth / ONE_PLY <= Limits.depth))
{
// Set up the new depths for the helper threads skipping on average every
// 2nd ply (using a half-density matrix).
if (!mainThread)
{
const Row& row = HalfDensity[(idx - 1) % HalfDensitySize];
if (row[(rootDepth + rootPos.game_ply()) % row.size()])
if (row[(rootDepth / ONE_PLY + rootPos.game_ply()) % row.size()])
continue;
}
@@ -550,6 +553,7 @@ namespace {
assert(PvNode || (alpha == beta - 1));
assert(DEPTH_ZERO < depth && depth < DEPTH_MAX);
assert(!(PvNode && cutNode));
assert(depth / ONE_PLY * ONE_PLY == depth);
Move pv[MAX_PLY+1], quietsSearched[64];
StateInfo st;
@@ -635,9 +639,24 @@ namespace {
ss->currentMove = ttMove; // Can be MOVE_NONE
// If ttMove is quiet, update killers, history, counter move on TT hit
if (ttValue >= beta && ttMove && !pos.capture_or_promotion(ttMove))
update_stats(pos, ss, ttMove, depth, nullptr, 0);
if (ttValue >= beta && ttMove)
{
int d = depth / ONE_PLY;
if (!pos.capture_or_promotion(ttMove))
{
Value bonus = Value(d * d + 2 * d - 2);
update_stats(pos, ss, ttMove, nullptr, 0, bonus);
}
// Extra penalty for a quiet TT move in previous ply when it gets refuted
if ((ss-1)->moveCount == 1 && !pos.captured_piece_type())
{
Value penalty = Value(d * d + 4 * d + 1);
Square prevSq = to_sq((ss-1)->currentMove);
update_cm_stats(ss-1, pos.piece_on(prevSq), prevSq, -penalty);
}
}
return ttValue;
}
@@ -706,14 +725,14 @@ namespace {
// Step 6. Razoring (skipped when in check)
if ( !PvNode
&& depth < 4 * ONE_PLY
&& eval + razor_margin[depth] <= alpha
&& eval + razor_margin[depth / ONE_PLY] <= alpha
&& ttMove == MOVE_NONE)
{
if ( depth <= ONE_PLY
&& eval + razor_margin[3 * ONE_PLY] <= alpha)
return qsearch<NonPV, false>(pos, ss, alpha, beta, DEPTH_ZERO);
Value ralpha = alpha - razor_margin[depth];
Value ralpha = alpha - razor_margin[depth / ONE_PLY];
Value v = qsearch<NonPV, false>(pos, ss, ralpha, ralpha+1, DEPTH_ZERO);
if (v <= ralpha)
return v;
@@ -729,7 +748,6 @@ namespace {
// Step 8. Null move search with verification search (is omitted in PV nodes)
if ( !PvNode
&& depth >= 2 * ONE_PLY
&& eval >= beta
&& (ss->staticEval >= beta - 35 * (depth / ONE_PLY - 6) || depth >= 13 * ONE_PLY)
&& pos.non_pawn_material(pos.side_to_move()))
@@ -740,7 +758,7 @@ namespace {
assert(eval - beta >= 0);
// Null move dynamic reduction based on depth and value
Depth R = ((823 + 67 * depth) / 256 + std::min((eval - beta) / PawnValueMg, 3)) * ONE_PLY;
Depth R = ((823 + 67 * depth / ONE_PLY) / 256 + std::min((eval - beta) / PawnValueMg, 3)) * ONE_PLY;
pos.do_null_move(st);
(ss+1)->skipEarlyPruning = true;
@@ -785,14 +803,13 @@ namespace {
assert((ss-1)->currentMove != MOVE_NULL);
MovePicker mp(pos, ttMove, PieceValue[MG][pos.captured_piece_type()]);
CheckInfo ci(pos);
while ((move = mp.next_move()) != MOVE_NONE)
if (pos.legal(move, ci.pinned))
if (pos.legal(move))
{
ss->currentMove = move;
ss->counterMoves = &CounterMoveHistory[pos.moved_piece(move)][to_sq(move)];
pos.do_move(move, st, pos.gives_check(move, ci));
pos.do_move(move, st, pos.gives_check(move));
value = -search<NonPV>(pos, ss+1, -rbeta, -rbeta+1, rdepth, !cutNode);
pos.undo_move(move);
if (value >= rbeta)
@@ -801,11 +818,11 @@ namespace {
}
// Step 10. Internal iterative deepening (skipped when in check)
if ( depth >= (PvNode ? 5 * ONE_PLY : 8 * ONE_PLY)
if ( depth >= 6 * ONE_PLY
&& !ttMove
&& (PvNode || ss->staticEval + 256 >= beta))
{
Depth d = depth - 2 * ONE_PLY - (PvNode ? DEPTH_ZERO : depth / 4);
Depth d = (3 * depth / (4 * ONE_PLY) - 2) * ONE_PLY;
ss->skipEarlyPruning = true;
search<NT>(pos, ss, alpha, beta, d, cutNode);
ss->skipEarlyPruning = false;
@@ -821,7 +838,6 @@ moves_loop: // When in check search starts from here
const CounterMoveStats* fmh2 = (ss-4)->counterMoves;
MovePicker mp(pos, ttMove, depth, ss);
CheckInfo ci(pos);
value = bestValue; // Workaround a bogus 'uninitialized' warning under gcc
improving = ss->staticEval >= (ss-2)->staticEval
/* || ss->staticEval == VALUE_NONE Already implicit in the previous condition */
@@ -866,12 +882,12 @@ moves_loop: // When in check search starts from here
captureOrPromotion = pos.capture_or_promotion(move);
moved_piece = pos.moved_piece(move);
givesCheck = type_of(move) == NORMAL && !ci.dcCandidates
? ci.checkSquares[type_of(pos.piece_on(from_sq(move)))] & to_sq(move)
: pos.gives_check(move, ci);
givesCheck = type_of(move) == NORMAL && !pos.discovered_check_candidates()
? pos.check_squares(type_of(pos.piece_on(from_sq(move)))) & to_sq(move)
: pos.gives_check(move);
moveCountPruning = depth < 16 * ONE_PLY
&& moveCount >= FutilityMoveCounts[improving][depth];
&& moveCount >= FutilityMoveCounts[improving][depth / ONE_PLY];
// Step 12. Extend checks
if ( givesCheck
@@ -887,12 +903,13 @@ moves_loop: // When in check search starts from here
if ( singularExtensionNode
&& move == ttMove
&& !extension
&& pos.legal(move, ci.pinned))
&& pos.legal(move))
{
Value rBeta = ttValue - 2 * depth / ONE_PLY;
Depth d = (depth / (2 * ONE_PLY)) * ONE_PLY;
ss->excludedMove = move;
ss->skipEarlyPruning = true;
value = search<NonPV>(pos, ss, rBeta - 1, rBeta, depth / 2, cutNode);
value = search<NonPV>(pos, ss, rBeta - 1, rBeta, d, cutNode);
ss->skipEarlyPruning = false;
ss->excludedMove = MOVE_NONE;
@@ -915,31 +932,38 @@ moves_loop: // When in check search starts from here
if (moveCountPruning)
continue;
predictedDepth = std::max(newDepth - reduction<PvNode>(improving, depth, moveCount), DEPTH_ZERO);
// Countermoves based pruning
if ( depth <= 4 * ONE_PLY
if ( predictedDepth < 3 * ONE_PLY
&& move != ss->killers[0]
&& (!cmh || (*cmh )[moved_piece][to_sq(move)] < VALUE_ZERO)
&& (!fmh || (*fmh )[moved_piece][to_sq(move)] < VALUE_ZERO)
&& (!fmh2 || (*fmh2)[moved_piece][to_sq(move)] < VALUE_ZERO || (cmh && fmh)))
continue;
predictedDepth = std::max(newDepth - reduction<PvNode>(improving, depth, moveCount), DEPTH_ZERO);
// Futility pruning: parent node
if ( predictedDepth < 7 * ONE_PLY
&& ss->staticEval + futility_margin(predictedDepth) + 256 <= alpha)
&& ss->staticEval + 256 + 200 * predictedDepth / ONE_PLY <= alpha)
continue;
// Prune moves with negative SEE at low depths
if (predictedDepth < 4 * ONE_PLY && pos.see_sign(move) < VALUE_ZERO)
continue;
// Prune moves with negative SEE at low depths and below a decreasing
// threshold at higher depths.
if (predictedDepth < 8 * ONE_PLY)
{
Value see_v = predictedDepth < 4 * ONE_PLY ? VALUE_ZERO
: -PawnValueMg * 2 * int(predictedDepth - 3 * ONE_PLY) / ONE_PLY;
if (pos.see_sign(move) < see_v)
continue;
}
}
// Speculative prefetch as early as possible
prefetch(TT.first_entry(pos.key_after(move)));
// Check for legality just before making the move
if (!rootNode && !pos.legal(move, ci.pinned))
if (!rootNode && !pos.legal(move))
{
ss->moveCount = --moveCount;
continue;
@@ -955,36 +979,42 @@ moves_loop: // When in check search starts from here
// re-searched at full depth.
if ( depth >= 3 * ONE_PLY
&& moveCount > 1
&& !captureOrPromotion)
&& (!captureOrPromotion || moveCountPruning))
{
Depth r = reduction<PvNode>(improving, depth, moveCount);
Value val = thisThread->history[moved_piece][to_sq(move)]
+ (cmh ? (*cmh )[moved_piece][to_sq(move)] : VALUE_ZERO)
+ (fmh ? (*fmh )[moved_piece][to_sq(move)] : VALUE_ZERO)
+ (fmh2 ? (*fmh2)[moved_piece][to_sq(move)] : VALUE_ZERO);
// Increase reduction for cut nodes
if (cutNode)
r += 2 * ONE_PLY;
if (captureOrPromotion)
r -= r ? ONE_PLY : DEPTH_ZERO;
else
{
// Increase reduction for cut nodes
if (cutNode)
r += 2 * ONE_PLY;
// Decrease reduction for moves that escape a capture. Filter out
// castling moves, because they are coded as "king captures rook" and
// hence break make_move(). Also use see() instead of see_sign(),
// because the destination square is empty.
else if ( type_of(move) == NORMAL
&& type_of(pos.piece_on(to_sq(move))) != PAWN
&& pos.see(make_move(to_sq(move), from_sq(move))) < VALUE_ZERO)
r -= 2 * ONE_PLY;
// Decrease reduction for moves that escape a capture. Filter out
// castling moves, because they are coded as "king captures rook" and
// hence break make_move(). Also use see() instead of see_sign(),
// because the destination square is empty.
else if ( type_of(move) == NORMAL
&& type_of(pos.piece_on(to_sq(move))) != PAWN
&& pos.see(make_move(to_sq(move), from_sq(move))) < VALUE_ZERO)
r -= 2 * ONE_PLY;
// Decrease/increase reduction for moves with a good/bad history
int rHist = (val - 10000) / 20000;
r = std::max(DEPTH_ZERO, r - rHist * ONE_PLY);
// Decrease/increase reduction for moves with a good/bad history
Value val = thisThread->history[moved_piece][to_sq(move)]
+ (cmh ? (*cmh )[moved_piece][to_sq(move)] : VALUE_ZERO)
+ (fmh ? (*fmh )[moved_piece][to_sq(move)] : VALUE_ZERO)
+ (fmh2 ? (*fmh2)[moved_piece][to_sq(move)] : VALUE_ZERO)
+ thisThread->fromTo.get(~pos.side_to_move(), move);
int rHist = (val - 8000) / 20000;
r = std::max(DEPTH_ZERO, (r / ONE_PLY - rHist) * ONE_PLY);
}
Depth d = std::max(newDepth - r, ONE_PLY);
value = -search<NonPV>(pos, ss+1, -(alpha+1), -alpha, d, true);
doFullDepthSearch = (value > alpha && r != DEPTH_ZERO);
doFullDepthSearch = (value > alpha && d != newDepth);
}
else
doFullDepthSearch = !PvNode || moveCount > 1;
@@ -1098,27 +1128,34 @@ moves_loop: // When in check search starts from here
if (!moveCount)
bestValue = excludedMove ? alpha
: inCheck ? mated_in(ss->ply) : DrawValue[pos.side_to_move()];
else if (bestMove)
{
int d = depth / ONE_PLY;
// Quiet best move: update killers, history and countermoves
else if (bestMove && !pos.capture_or_promotion(bestMove))
update_stats(pos, ss, bestMove, depth, quietsSearched, quietCount);
// Quiet best move: update killers, history and countermoves
if (!pos.capture_or_promotion(bestMove))
{
Value bonus = Value(d * d + 2 * d - 2);
update_stats(pos, ss, bestMove, quietsSearched, quietCount, bonus);
}
// Extra penalty for a quiet TT move in previous ply when it gets refuted
if ((ss-1)->moveCount == 1 && !pos.captured_piece_type())
{
Value penalty = Value(d * d + 4 * d + 1);
Square prevSq = to_sq((ss-1)->currentMove);
update_cm_stats(ss-1, pos.piece_on(prevSq), prevSq, -penalty);
}
}
// Bonus for prior countermove that caused the fail low
else if ( depth >= 3 * ONE_PLY
&& !bestMove
&& !pos.captured_piece_type()
&& is_ok((ss-1)->currentMove))
{
int d = depth / ONE_PLY;
Value bonus = Value(d * d + 2 * d - 2);
Square prevSq = to_sq((ss-1)->currentMove);
Value bonus = Value((depth / ONE_PLY) * (depth / ONE_PLY) + 2 * depth / ONE_PLY - 2);
if ((ss-2)->counterMoves)
(ss-2)->counterMoves->update(pos.piece_on(prevSq), prevSq, bonus);
if ((ss-3)->counterMoves)
(ss-3)->counterMoves->update(pos.piece_on(prevSq), prevSq, bonus);
if ((ss-5)->counterMoves)
(ss-5)->counterMoves->update(pos.piece_on(prevSq), prevSq, bonus);
update_cm_stats(ss-1, pos.piece_on(prevSq), prevSq, bonus);
}
tte->save(posKey, value_to_tt(bestValue, ss->ply),
@@ -1145,6 +1182,7 @@ moves_loop: // When in check search starts from here
assert(alpha >= -VALUE_INFINITE && alpha < beta && beta <= VALUE_INFINITE);
assert(PvNode || (alpha == beta - 1));
assert(depth <= DEPTH_ZERO);
assert(depth / ONE_PLY * ONE_PLY == depth);
Move pv[MAX_PLY+1];
StateInfo st;
@@ -1240,16 +1278,15 @@ moves_loop: // When in check search starts from here
// queen promotions and checks (only if depth >= DEPTH_QS_CHECKS) will
// be generated.
MovePicker mp(pos, ttMove, depth, to_sq((ss-1)->currentMove));
CheckInfo ci(pos);
// Loop through the moves until no moves remain or a beta cutoff occurs
while ((move = mp.next_move()) != MOVE_NONE)
{
assert(is_ok(move));
givesCheck = type_of(move) == NORMAL && !ci.dcCandidates
? ci.checkSquares[type_of(pos.piece_on(from_sq(move)))] & to_sq(move)
: pos.gives_check(move, ci);
givesCheck = type_of(move) == NORMAL && !pos.discovered_check_candidates()
? pos.check_squares(type_of(pos.piece_on(from_sq(move)))) & to_sq(move)
: pos.gives_check(move);
// Futility pruning
if ( !InCheck
@@ -1289,7 +1326,7 @@ moves_loop: // When in check search starts from here
prefetch(TT.first_entry(pos.key_after(move)));
// Check for legality just before making the move
if (!pos.legal(move, ci.pinned))
if (!pos.legal(move))
continue;
ss->currentMove = move;
@@ -1378,11 +1415,30 @@ moves_loop: // When in check search starts from here
}
// update_cm_stats() updates countermove and follow-up move history
void update_cm_stats(Stack* ss, Piece pc, Square s, Value bonus) {
CounterMoveStats* cmh = (ss-1)->counterMoves;
CounterMoveStats* fmh1 = (ss-2)->counterMoves;
CounterMoveStats* fmh2 = (ss-4)->counterMoves;
if (cmh)
cmh->update(pc, s, bonus);
if (fmh1)
fmh1->update(pc, s, bonus);
if (fmh2)
fmh2->update(pc, s, bonus);
}
// update_stats() updates killers, history, countermove and countermove plus
// follow-up move history when a new quiet best move is found.
void update_stats(const Position& pos, Stack* ss, Move move,
Depth depth, Move* quiets, int quietsCnt) {
Move* quiets, int quietsCnt, Value bonus) {
if (ss->killers[0] != move)
{
@@ -1390,54 +1446,24 @@ moves_loop: // When in check search starts from here
ss->killers[0] = move;
}
Value bonus = Value((depth / ONE_PLY) * (depth / ONE_PLY) + 2 * depth / ONE_PLY - 2);
Square prevSq = to_sq((ss-1)->currentMove);
CounterMoveStats* cmh = (ss-1)->counterMoves;
CounterMoveStats* fmh = (ss-2)->counterMoves;
CounterMoveStats* fmh2 = (ss-4)->counterMoves;
Color c = pos.side_to_move();
Thread* thisThread = pos.this_thread();
thisThread->fromTo.update(c, move, bonus);
thisThread->history.update(pos.moved_piece(move), to_sq(move), bonus);
update_cm_stats(ss, pos.moved_piece(move), to_sq(move), bonus);
if (cmh)
if ((ss-1)->counterMoves)
{
Square prevSq = to_sq((ss-1)->currentMove);
thisThread->counterMoves.update(pos.piece_on(prevSq), prevSq, move);
cmh->update(pos.moved_piece(move), to_sq(move), bonus);
}
if (fmh)
fmh->update(pos.moved_piece(move), to_sq(move), bonus);
if (fmh2)
fmh2->update(pos.moved_piece(move), to_sq(move), bonus);
// Decrease all the other played quiet moves
for (int i = 0; i < quietsCnt; ++i)
{
thisThread->fromTo.update(c, quiets[i], -bonus);
thisThread->history.update(pos.moved_piece(quiets[i]), to_sq(quiets[i]), -bonus);
if (cmh)
cmh->update(pos.moved_piece(quiets[i]), to_sq(quiets[i]), -bonus);
if (fmh)
fmh->update(pos.moved_piece(quiets[i]), to_sq(quiets[i]), -bonus);
if (fmh2)
fmh2->update(pos.moved_piece(quiets[i]), to_sq(quiets[i]), -bonus);
}
// Extra penalty for a quiet TT move in previous ply when it gets refuted
if ((ss-1)->moveCount == 1 && !pos.captured_piece_type())
{
if ((ss-2)->counterMoves)
(ss-2)->counterMoves->update(pos.piece_on(prevSq), prevSq, -bonus - 2 * (depth + 1) / ONE_PLY - 1);
if ((ss-3)->counterMoves)
(ss-3)->counterMoves->update(pos.piece_on(prevSq), prevSq, -bonus - 2 * (depth + 1) / ONE_PLY - 1);
if ((ss-5)->counterMoves)
(ss-5)->counterMoves->update(pos.piece_on(prevSq), prevSq, -bonus - 2 * (depth + 1) / ONE_PLY - 1);
update_cm_stats(ss, pos.moved_piece(quiets[i]), to_sq(quiets[i]), -bonus);
}
}
@@ -1572,7 +1598,7 @@ bool RootMove::extract_ponder_from_tt(Position& pos)
assert(pv.size() == 1);
pos.do_move(pv[0], st, pos.gives_check(pv[0], CheckInfo(pos)));
pos.do_move(pv[0], st, pos.gives_check(pv[0]));
TTEntry* tte = TT.probe(pos.key(), ttHit);
if (ttHit)