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https://github.com/peterosterlund2/droidfish.git
synced 2025-12-17 19:22:18 +01:00
DroidFish: Updated stockfish to version 2.3.
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@@ -22,6 +22,7 @@
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#include <string>
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#include "evaluate.h"
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#include "notation.h"
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#include "position.h"
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#include "search.h"
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#include "thread.h"
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@@ -37,9 +38,8 @@ namespace {
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const char* StartFEN = "rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1";
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// Keep track of position keys along the setup moves (from start position to the
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// position just before to start searching). This is needed by draw detection
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// where, due to 50 moves rule, we need to check at most 100 plies back.
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StateInfo StateRingBuf[102], *SetupState = StateRingBuf;
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// position just before to start searching). Needed by repetition draw detection.
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Search::StateStackPtr SetupStates;
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void set_option(istringstream& up);
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void set_position(Position& pos, istringstream& up);
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@@ -52,7 +52,7 @@ namespace {
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/// that we exit gracefully if the GUI dies unexpectedly. In addition to the UCI
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/// commands, the function also supports a few debug commands.
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void uci_loop(const string& args) {
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void UCI::loop(const string& args) {
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Position pos(StartFEN, false, Threads.main_thread()); // The root position
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string cmd, token;
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@@ -96,7 +96,7 @@ void uci_loop(const string& args) {
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{ /* Avoid returning "Unknown command" */ }
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else if (token == "isready")
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cout << "readyok" << endl;
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sync_cout << "readyok" << sync_endl;
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else if (token == "position")
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set_position(pos, is);
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@@ -111,20 +111,20 @@ void uci_loop(const string& args) {
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pos.flip();
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else if (token == "eval")
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cout << Eval::trace(pos) << endl;
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sync_cout << Eval::trace(pos) << sync_endl;
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else if (token == "bench")
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benchmark(pos, is);
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else if (token == "key")
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cout << "key: " << hex << pos.key()
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<< "\nmaterial key: " << pos.material_key()
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<< "\npawn key: " << pos.pawn_key() << endl;
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sync_cout << "key: " << hex << pos.key()
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<< "\nmaterial key: " << pos.material_key()
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<< "\npawn key: " << pos.pawn_key() << sync_endl;
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else if (token == "uci")
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cout << "id name " << engine_info(true)
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<< "\n" << Options
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<< "\nuciok" << endl;
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sync_cout << "id name " << engine_info(true)
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<< "\n" << Options
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<< "\nuciok" << sync_endl;
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else if (token == "perft" && (is >> token)) // Read depth
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{
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@@ -137,7 +137,7 @@ void uci_loop(const string& args) {
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}
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else
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cout << "Unknown command: " << cmd << endl;
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sync_cout << "Unknown command: " << cmd << sync_endl;
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if (!args.empty()) // Command line arguments have one-shot behaviour
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{
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@@ -150,10 +150,10 @@ void uci_loop(const string& args) {
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namespace {
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// set_position() is called when engine receives the "position" UCI
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// command. The function sets up the position described in the given
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// fen string ("fen") or the starting position ("startpos") and then
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// makes the moves given in the following move list ("moves").
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// set_position() is called when engine receives the "position" UCI command.
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// The function sets up the position described in the given fen string ("fen")
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// or the starting position ("startpos") and then makes the moves given in the
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// following move list ("moves").
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void set_position(Position& pos, istringstream& is) {
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@@ -174,15 +174,13 @@ namespace {
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return;
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pos.from_fen(fen, Options["UCI_Chess960"], Threads.main_thread());
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SetupStates = Search::StateStackPtr(new std::stack<StateInfo>());
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// Parse move list (if any)
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while (is >> token && (m = move_from_uci(pos, token)) != MOVE_NONE)
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{
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pos.do_move(m, *SetupState);
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// Increment pointer to StateRingBuf circular buffer
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if (++SetupState - StateRingBuf >= 102)
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SetupState = StateRingBuf;
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SetupStates->push(StateInfo());
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pos.do_move(m, SetupStates->top());
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}
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}
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@@ -207,7 +205,7 @@ namespace {
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if (Options.count(name))
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Options[name] = value;
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else
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cout << "No such option: " << name << endl;
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sync_cout << "No such option: " << name << sync_endl;
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}
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@@ -248,6 +246,6 @@ namespace {
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searchMoves.push_back(move_from_uci(pos, token));
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}
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Threads.start_searching(pos, limits, searchMoves);
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Threads.start_searching(pos, limits, searchMoves, SetupStates);
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}
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}
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