DroidFish: Updated stockfish engine to version DD.

This commit is contained in:
Peter Osterlund
2013-11-30 19:12:34 +00:00
parent ef2ea196b4
commit 43e92323e4
31 changed files with 940 additions and 1245 deletions

View File

@@ -101,11 +101,11 @@ void TimerThread::idle_loop() {
mutex.lock();
if (!exit)
sleepCondition.wait_for(mutex, msec ? msec : INT_MAX);
sleepCondition.wait_for(mutex, run ? Resolution : INT_MAX);
mutex.unlock();
if (msec)
if (run)
check_time();
}
}
@@ -157,14 +157,14 @@ bool Thread::cutoff_occurred() const {
}
// Thread::is_available_to() checks whether the thread is available to help the
// Thread::available_to() checks whether the thread is available to help the
// thread 'master' at a split point. An obvious requirement is that thread must
// be idle. With more than two threads, this is not sufficient: If the thread is
// the master of some split point, it is only available as a slave to the slaves
// which are busy searching the split point at the top of slaves split point
// stack (the "helpful master concept" in YBWC terminology).
bool Thread::is_available_to(const Thread* master) const {
bool Thread::available_to(const Thread* master) const {
if (searching)
return false;
@@ -241,7 +241,7 @@ void ThreadPool::read_uci_options() {
Thread* ThreadPool::available_slave(const Thread* master) const {
for (const_iterator it = begin(); it != end(); ++it)
if ((*it)->is_available_to(master))
if ((*it)->available_to(master))
return *it;
return NULL;
@@ -296,7 +296,7 @@ void Thread::split(Position& pos, const Stack* ss, Value alpha, Value beta, Valu
Threads.mutex.lock();
sp.mutex.lock();
splitPointsSize++;
++splitPointsSize;
activeSplitPoint = &sp;
activePosition = NULL;
@@ -330,13 +330,13 @@ void Thread::split(Position& pos, const Stack* ss, Value alpha, Value beta, Valu
// We have returned from the idle loop, which means that all threads are
// finished. Note that setting 'searching' and decreasing splitPointsSize is
// done under lock protection to avoid a race with Thread::is_available_to().
// done under lock protection to avoid a race with Thread::available_to().
Threads.mutex.lock();
sp.mutex.lock();
}
searching = true;
splitPointsSize--;
--splitPointsSize;
activeSplitPoint = sp.parentSplitPoint;
activePosition = &pos;
pos.set_nodes_searched(pos.nodes_searched() + sp.nodes);