DroidFish: Updated stockfish engine to version DD.

This commit is contained in:
Peter Osterlund
2013-11-30 19:12:34 +00:00
parent ef2ea196b4
commit 43e92323e4
31 changed files with 940 additions and 1245 deletions

View File

@@ -45,6 +45,7 @@ Bitboard AdjacentFilesBB[FILE_NB];
Bitboard InFrontBB[COLOR_NB][RANK_NB];
Bitboard StepAttacksBB[PIECE_NB][SQUARE_NB];
Bitboard BetweenBB[SQUARE_NB][SQUARE_NB];
Bitboard LineBB[SQUARE_NB][SQUARE_NB];
Bitboard DistanceRingsBB[SQUARE_NB][8];
Bitboard ForwardBB[COLOR_NB][SQUARE_NB];
Bitboard PassedPawnMask[COLOR_NB][SQUARE_NB];
@@ -132,11 +133,11 @@ void Bitboards::print(Bitboard b) {
sync_cout;
for (Rank rank = RANK_8; rank >= RANK_1; rank--)
for (Rank rank = RANK_8; rank >= RANK_1; --rank)
{
std::cout << "+---+---+---+---+---+---+---+---+" << '\n';
for (File file = FILE_A; file <= FILE_H; file++)
for (File file = FILE_A; file <= FILE_H; ++file)
std::cout << "| " << (b & (file | rank) ? "X " : " ");
std::cout << "|\n";
@@ -150,41 +151,41 @@ void Bitboards::print(Bitboard b) {
void Bitboards::init() {
for (int k = 0, i = 0; i < 8; i++)
for (int k = 0, i = 0; i < 8; ++i)
while (k < (2 << i))
MS1BTable[k++] = i;
for (int i = 0; i < 64; i++)
for (int i = 0; i < 64; ++i)
BSFTable[bsf_index(1ULL << i)] = Square(i);
for (Square s = SQ_A1; s <= SQ_H8; s++)
for (Square s = SQ_A1; s <= SQ_H8; ++s)
SquareBB[s] = 1ULL << s;
FileBB[FILE_A] = FileABB;
RankBB[RANK_1] = Rank1BB;
for (int i = 1; i < 8; i++)
for (int i = 1; i < 8; ++i)
{
FileBB[i] = FileBB[i - 1] << 1;
RankBB[i] = RankBB[i - 1] << 8;
}
for (File f = FILE_A; f <= FILE_H; f++)
for (File f = FILE_A; f <= FILE_H; ++f)
AdjacentFilesBB[f] = (f > FILE_A ? FileBB[f - 1] : 0) | (f < FILE_H ? FileBB[f + 1] : 0);
for (Rank r = RANK_1; r < RANK_8; r++)
for (Rank r = RANK_1; r < RANK_8; ++r)
InFrontBB[WHITE][r] = ~(InFrontBB[BLACK][r + 1] = InFrontBB[BLACK][r] | RankBB[r]);
for (Color c = WHITE; c <= BLACK; c++)
for (Square s = SQ_A1; s <= SQ_H8; s++)
for (Color c = WHITE; c <= BLACK; ++c)
for (Square s = SQ_A1; s <= SQ_H8; ++s)
{
ForwardBB[c][s] = InFrontBB[c][rank_of(s)] & FileBB[file_of(s)];
PawnAttackSpan[c][s] = InFrontBB[c][rank_of(s)] & AdjacentFilesBB[file_of(s)];
PassedPawnMask[c][s] = ForwardBB[c][s] | PawnAttackSpan[c][s];
}
for (Square s1 = SQ_A1; s1 <= SQ_H8; s1++)
for (Square s2 = SQ_A1; s2 <= SQ_H8; s2++)
for (Square s1 = SQ_A1; s1 <= SQ_H8; ++s1)
for (Square s2 = SQ_A1; s2 <= SQ_H8; ++s2)
{
SquareDistance[s1][s2] = std::max(file_distance(s1, s2), rank_distance(s1, s2));
if (s1 != s2)
@@ -194,10 +195,10 @@ void Bitboards::init() {
int steps[][9] = { {}, { 7, 9 }, { 17, 15, 10, 6, -6, -10, -15, -17 },
{}, {}, {}, { 9, 7, -7, -9, 8, 1, -1, -8 } };
for (Color c = WHITE; c <= BLACK; c++)
for (PieceType pt = PAWN; pt <= KING; pt++)
for (Square s = SQ_A1; s <= SQ_H8; s++)
for (int k = 0; steps[pt][k]; k++)
for (Color c = WHITE; c <= BLACK; ++c)
for (PieceType pt = PAWN; pt <= KING; ++pt)
for (Square s = SQ_A1; s <= SQ_H8; ++s)
for (int k = 0; steps[pt][k]; ++k)
{
Square to = s + Square(c == WHITE ? steps[pt][k] : -steps[pt][k]);
@@ -211,20 +212,23 @@ void Bitboards::init() {
init_magics(RTable, RAttacks, RMagics, RMasks, RShifts, RDeltas, magic_index<ROOK>);
init_magics(BTable, BAttacks, BMagics, BMasks, BShifts, BDeltas, magic_index<BISHOP>);
for (Square s = SQ_A1; s <= SQ_H8; s++)
for (Square s = SQ_A1; s <= SQ_H8; ++s)
{
PseudoAttacks[QUEEN][s] = PseudoAttacks[BISHOP][s] = attacks_bb<BISHOP>(s, 0);
PseudoAttacks[QUEEN][s] |= PseudoAttacks[ ROOK][s] = attacks_bb< ROOK>(s, 0);
}
for (Square s1 = SQ_A1; s1 <= SQ_H8; s1++)
for (Square s2 = SQ_A1; s2 <= SQ_H8; s2++)
for (Square s1 = SQ_A1; s1 <= SQ_H8; ++s1)
for (Square s2 = SQ_A1; s2 <= SQ_H8; ++s2)
if (PseudoAttacks[QUEEN][s1] & s2)
{
Square delta = (s2 - s1) / square_distance(s1, s2);
for (Square s = s1 + delta; s != s2; s += delta)
BetweenBB[s1][s2] |= s;
PieceType pt = (PseudoAttacks[BISHOP][s1] & s2) ? BISHOP : ROOK;
LineBB[s1][s2] = (PseudoAttacks[pt][s1] & PseudoAttacks[pt][s2]) | s1 | s2;
}
}
@@ -235,7 +239,7 @@ namespace {
Bitboard attack = 0;
for (int i = 0; i < 4; i++)
for (int i = 0; i < 4; ++i)
for (Square s = sq + deltas[i];
is_ok(s) && square_distance(s, s - deltas[i]) == 1;
s += deltas[i])
@@ -281,7 +285,7 @@ namespace {
// attacks[s] is a pointer to the beginning of the attacks table for square 's'
attacks[SQ_A1] = table;
for (Square s = SQ_A1; s <= SQ_H8; s++)
for (Square s = SQ_A1; s <= SQ_H8; ++s)
{
// Board edges are not considered in the relevant occupancies
edges = ((Rank1BB | Rank8BB) & ~rank_bb(s)) | ((FileABB | FileHBB) & ~file_bb(s));
@@ -322,7 +326,7 @@ namespace {
// looks up the correct sliding attack in the attacks[s] database.
// Note that we build up the database for square 's' as a side
// effect of verifying the magic.
for (i = 0; i < size; i++)
for (i = 0; i < size; ++i)
{
Bitboard& attack = attacks[s][index(s, occupancy[i])];