DroidFish: Updated stockfish engine to version 3.

This commit is contained in:
Peter Osterlund
2013-05-03 17:03:42 +00:00
parent 3f55b61865
commit 34b9fd139f
42 changed files with 2092 additions and 2383 deletions

View File

@@ -1,7 +1,7 @@
/*
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
Copyright (C) 2008-2012 Marco Costalba, Joona Kiiski, Tord Romstad
Copyright (C) 2008-2013 Marco Costalba, Joona Kiiski, Tord Romstad
Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@@ -28,45 +28,44 @@
CACHE_LINE_ALIGNMENT
Bitboard RMasks[64];
Bitboard RMagics[64];
Bitboard* RAttacks[64];
unsigned RShifts[64];
Bitboard RMasks[SQUARE_NB];
Bitboard RMagics[SQUARE_NB];
Bitboard* RAttacks[SQUARE_NB];
unsigned RShifts[SQUARE_NB];
Bitboard BMasks[64];
Bitboard BMagics[64];
Bitboard* BAttacks[64];
unsigned BShifts[64];
Bitboard BMasks[SQUARE_NB];
Bitboard BMagics[SQUARE_NB];
Bitboard* BAttacks[SQUARE_NB];
unsigned BShifts[SQUARE_NB];
Bitboard SquareBB[64];
Bitboard FileBB[8];
Bitboard RankBB[8];
Bitboard AdjacentFilesBB[8];
Bitboard ThisAndAdjacentFilesBB[8];
Bitboard InFrontBB[2][8];
Bitboard StepAttacksBB[16][64];
Bitboard BetweenBB[64][64];
Bitboard DistanceRingsBB[64][8];
Bitboard ForwardBB[2][64];
Bitboard PassedPawnMask[2][64];
Bitboard AttackSpanMask[2][64];
Bitboard PseudoAttacks[6][64];
Bitboard SquareBB[SQUARE_NB];
Bitboard FileBB[FILE_NB];
Bitboard RankBB[RANK_NB];
Bitboard AdjacentFilesBB[FILE_NB];
Bitboard ThisAndAdjacentFilesBB[FILE_NB];
Bitboard InFrontBB[COLOR_NB][RANK_NB];
Bitboard StepAttacksBB[PIECE_NB][SQUARE_NB];
Bitboard BetweenBB[SQUARE_NB][SQUARE_NB];
Bitboard DistanceRingsBB[SQUARE_NB][8];
Bitboard ForwardBB[COLOR_NB][SQUARE_NB];
Bitboard PassedPawnMask[COLOR_NB][SQUARE_NB];
Bitboard AttackSpanMask[COLOR_NB][SQUARE_NB];
Bitboard PseudoAttacks[PIECE_TYPE_NB][SQUARE_NB];
int SquareDistance[64][64];
int SquareDistance[SQUARE_NB][SQUARE_NB];
namespace {
// De Bruijn sequences. See chessprogramming.wikispaces.com/BitScan
const uint64_t DeBruijn_64 = 0x218A392CD3D5DBFULL;
const uint64_t DeBruijn_64 = 0x3F79D71B4CB0A89ULL;
const uint32_t DeBruijn_32 = 0x783A9B23;
CACHE_LINE_ALIGNMENT
int MS1BTable[256];
Square BSFTable[64];
Square BSFTable[SQUARE_NB];
Bitboard RTable[0x19000]; // Storage space for rook attacks
Bitboard BTable[0x1480]; // Storage space for bishop attacks
uint8_t BitCount8Bit[256];
typedef unsigned (Fn)(Square, Bitboard);
@@ -75,12 +74,10 @@ namespace {
FORCE_INLINE unsigned bsf_index(Bitboard b) {
if (Is64Bit)
return ((b & -b) * DeBruijn_64) >> 58;
// Use Matt Taylor's folding trick for 32 bit systems
// Matt Taylor's folding for 32 bit systems, extended to 64 bits by Kim Walisch
b ^= (b - 1);
return ((unsigned(b) ^ unsigned(b >> 32)) * DeBruijn_32) >> 26;
return Is64Bit ? (b * DeBruijn_64) >> 58
: ((unsigned(b) ^ unsigned(b >> 32)) * DeBruijn_32) >> 26;
}
}
@@ -161,9 +158,6 @@ void Bitboards::init() {
for (int i = 0; i < 64; i++)
BSFTable[bsf_index(1ULL << i)] = Square(i);
for (Bitboard b = 0; b < 256; b++)
BitCount8Bit[b] = (uint8_t)popcount<Max15>(b);
for (Square s = SQ_A1; s <= SQ_H8; s++)
SquareBB[s] = 1ULL << s;
@@ -326,7 +320,7 @@ namespace {
// until we find the one that passes the verification test.
do {
do magics[s] = pick_random(rk, booster);
while (BitCount8Bit[(magics[s] * masks[s]) >> 56] < 6);
while (popcount<Max15>((magics[s] * masks[s]) >> 56) < 6);
memset(attacks[s], 0, size * sizeof(Bitboard));