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DroidFish: Updated stockfish to version 6.
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@@ -1,7 +1,7 @@
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/*
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Stockfish, a UCI chess playing engine derived from Glaurung 2.1
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Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
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Copyright (C) 2008-2014 Marco Costalba, Joona Kiiski, Tord Romstad
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Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad
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Stockfish is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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@@ -18,23 +18,23 @@
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*/
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#include <algorithm>
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#include <cstring> // For memset
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#include <cstring> // For std::memset
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#include "bitboard.h"
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#include "bitcount.h"
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#include "rkiss.h"
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#include "misc.h"
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CACHE_LINE_ALIGNMENT
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int SquareDistance[SQUARE_NB][SQUARE_NB];
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Bitboard RMasks[SQUARE_NB];
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Bitboard RMagics[SQUARE_NB];
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Bitboard* RAttacks[SQUARE_NB];
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unsigned RShifts[SQUARE_NB];
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Bitboard RookMasks [SQUARE_NB];
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Bitboard RookMagics [SQUARE_NB];
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Bitboard* RookAttacks[SQUARE_NB];
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unsigned RookShifts [SQUARE_NB];
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Bitboard BMasks[SQUARE_NB];
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Bitboard BMagics[SQUARE_NB];
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Bitboard* BAttacks[SQUARE_NB];
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unsigned BShifts[SQUARE_NB];
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Bitboard BishopMasks [SQUARE_NB];
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Bitboard BishopMagics [SQUARE_NB];
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Bitboard* BishopAttacks[SQUARE_NB];
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unsigned BishopShifts [SQUARE_NB];
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Bitboard SquareBB[SQUARE_NB];
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Bitboard FileBB[FILE_NB];
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@@ -44,53 +44,44 @@ Bitboard InFrontBB[COLOR_NB][RANK_NB];
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Bitboard StepAttacksBB[PIECE_NB][SQUARE_NB];
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Bitboard BetweenBB[SQUARE_NB][SQUARE_NB];
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Bitboard LineBB[SQUARE_NB][SQUARE_NB];
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Bitboard DistanceRingsBB[SQUARE_NB][8];
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Bitboard DistanceRingBB[SQUARE_NB][8];
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Bitboard ForwardBB[COLOR_NB][SQUARE_NB];
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Bitboard PassedPawnMask[COLOR_NB][SQUARE_NB];
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Bitboard PawnAttackSpan[COLOR_NB][SQUARE_NB];
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Bitboard PseudoAttacks[PIECE_TYPE_NB][SQUARE_NB];
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int SquareDistance[SQUARE_NB][SQUARE_NB];
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namespace {
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// De Bruijn sequences. See chessprogramming.wikispaces.com/BitScan
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const uint64_t DeBruijn_64 = 0x3F79D71B4CB0A89ULL;
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const uint32_t DeBruijn_32 = 0x783A9B23;
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const uint64_t DeBruijn64 = 0x3F79D71B4CB0A89ULL;
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const uint32_t DeBruijn32 = 0x783A9B23;
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CACHE_LINE_ALIGNMENT
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int MS1BTable[256];
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Square BSFTable[SQUARE_NB];
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Bitboard RTable[0x19000]; // Storage space for rook attacks
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Bitboard BTable[0x1480]; // Storage space for bishop attacks
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int MS1BTable[256]; // To implement software msb()
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Square BSFTable[SQUARE_NB]; // To implement software bitscan
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Bitboard RookTable[0x19000]; // To store rook attacks
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Bitboard BishopTable[0x1480]; // To store bishop attacks
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typedef unsigned (Fn)(Square, Bitboard);
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void init_magics(Bitboard table[], Bitboard* attacks[], Bitboard magics[],
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Bitboard masks[], unsigned shifts[], Square deltas[], Fn index);
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FORCE_INLINE unsigned bsf_index(Bitboard b) {
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// bsf_index() returns the index into BSFTable[] to look up the bitscan. Uses
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// Matt Taylor's folding for 32 bit case, extended to 64 bit by Kim Walisch.
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// Matt Taylor's folding for 32 bit systems, extended to 64 bits by Kim Walisch
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b ^= (b - 1);
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return Is64Bit ? (b * DeBruijn_64) >> 58
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: ((unsigned(b) ^ unsigned(b >> 32)) * DeBruijn_32) >> 26;
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FORCE_INLINE unsigned bsf_index(Bitboard b) {
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b ^= b - 1;
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return Is64Bit ? (b * DeBruijn64) >> 58
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: ((unsigned(b) ^ unsigned(b >> 32)) * DeBruijn32) >> 26;
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}
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}
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/// lsb()/msb() finds the least/most significant bit in a non-zero bitboard.
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/// pop_lsb() finds and clears the least significant bit in a non-zero bitboard.
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#ifndef USE_BSFQ
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Square lsb(Bitboard b) { return BSFTable[bsf_index(b)]; }
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/// Software fall-back of lsb() and msb() for CPU lacking hardware support
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Square pop_lsb(Bitboard* b) {
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Bitboard bb = *b;
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*b = bb & (bb - 1);
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return BSFTable[bsf_index(bb)];
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Square lsb(Bitboard b) {
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return BSFTable[bsf_index(b)];
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}
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Square msb(Bitboard b) {
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@@ -124,8 +115,8 @@ Square msb(Bitboard b) {
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#endif // ifndef USE_BSFQ
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/// Bitboards::pretty() returns an ASCII representation of a bitboard to be
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/// printed to standard output. This is sometimes useful for debugging.
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/// Bitboards::pretty() returns an ASCII representation of a bitboard suitable
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/// to be printed to standard output. Useful for debugging.
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const std::string Bitboards::pretty(Bitboard b) {
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@@ -181,8 +172,8 @@ void Bitboards::init() {
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for (Square s2 = SQ_A1; s2 <= SQ_H8; ++s2)
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if (s1 != s2)
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{
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SquareDistance[s1][s2] = std::max(file_distance(s1, s2), rank_distance(s1, s2));
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DistanceRingsBB[s1][SquareDistance[s1][s2] - 1] |= s2;
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SquareDistance[s1][s2] = std::max(distance<File>(s1, s2), distance<Rank>(s1, s2));
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DistanceRingBB[s1][SquareDistance[s1][s2] - 1] |= s2;
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}
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int steps[][9] = { {}, { 7, 9 }, { 17, 15, 10, 6, -6, -10, -15, -17 },
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@@ -195,15 +186,15 @@ void Bitboards::init() {
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{
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Square to = s + Square(c == WHITE ? steps[pt][i] : -steps[pt][i]);
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if (is_ok(to) && square_distance(s, to) < 3)
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if (is_ok(to) && distance(s, to) < 3)
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StepAttacksBB[make_piece(c, pt)][s] |= to;
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}
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Square RDeltas[] = { DELTA_N, DELTA_E, DELTA_S, DELTA_W };
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Square BDeltas[] = { DELTA_NE, DELTA_SE, DELTA_SW, DELTA_NW };
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Square RookDeltas[] = { DELTA_N, DELTA_E, DELTA_S, DELTA_W };
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Square BishopDeltas[] = { DELTA_NE, DELTA_SE, DELTA_SW, DELTA_NW };
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init_magics(RTable, RAttacks, RMagics, RMasks, RShifts, RDeltas, magic_index<ROOK>);
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init_magics(BTable, BAttacks, BMagics, BMasks, BShifts, BDeltas, magic_index<BISHOP>);
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init_magics(RookTable, RookAttacks, RookMagics, RookMasks, RookShifts, RookDeltas, magic_index<ROOK>);
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init_magics(BishopTable, BishopAttacks, BishopMagics, BishopMasks, BishopShifts, BishopDeltas, magic_index<BISHOP>);
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for (Square s1 = SQ_A1; s1 <= SQ_H8; ++s1)
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{
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@@ -233,7 +224,7 @@ namespace {
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for (int i = 0; i < 4; ++i)
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for (Square s = sq + deltas[i];
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is_ok(s) && square_distance(s, s - deltas[i]) == 1;
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is_ok(s) && distance(s, s - deltas[i]) == 1;
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s += deltas[i])
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{
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attack |= s;
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@@ -254,11 +245,11 @@ namespace {
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void init_magics(Bitboard table[], Bitboard* attacks[], Bitboard magics[],
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Bitboard masks[], unsigned shifts[], Square deltas[], Fn index) {
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int MagicBoosters[][RANK_NB] = { { 969, 1976, 2850, 542, 2069, 2852, 1708, 164 },
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{ 3101, 552, 3555, 926, 834, 26, 2131, 1117 } };
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RKISS rk;
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int seeds[][RANK_NB] = { { 8977, 44560, 54343, 38998, 5731, 95205, 104912, 17020 },
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{ 728, 10316, 55013, 32803, 12281, 15100, 16645, 255 } };
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Bitboard occupancy[4096], reference[4096], edges, b;
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int i, size, booster;
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int i, size;
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// attacks[s] is a pointer to the beginning of the attacks table for square 's'
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attacks[SQ_A1] = table;
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@@ -283,8 +274,8 @@ namespace {
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occupancy[size] = b;
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reference[size] = sliding_attack(deltas, s, b);
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// if (HasPext)
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// attacks[s][_pext_u64(b, masks[s])] = reference[size];
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if (HasPext)
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attacks[s][pext(b, masks[s])] = reference[size];
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size++;
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b = (b - masks[s]) & masks[s];
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@@ -298,13 +289,13 @@ namespace {
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if (HasPext)
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continue;
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booster = MagicBoosters[Is64Bit][rank_of(s)];
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PRNG rng(seeds[Is64Bit][rank_of(s)]);
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// Find a magic for square 's' picking up an (almost) random number
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// until we find the one that passes the verification test.
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do {
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do
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magics[s] = rk.magic_rand<Bitboard>(booster);
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magics[s] = rng.sparse_rand<Bitboard>();
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while (popcount<Max15>((magics[s] * masks[s]) >> 56) < 6);
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std::memset(attacks[s], 0, size * sizeof(Bitboard));
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