diff --git a/DroidFish/src/org/petero/droidfish/DroidFish.java b/DroidFish/src/org/petero/droidfish/DroidFish.java index 25698b8..48ca4f1 100644 --- a/DroidFish/src/org/petero/droidfish/DroidFish.java +++ b/DroidFish/src/org/petero/droidfish/DroidFish.java @@ -145,7 +145,6 @@ public class DroidFish extends Activity implements GUIInterface { // FIXME!!! Handle PGN intents with more than one game. // FIXME!!! File load/save of FEN data // FIXME!!! Make engine hash size configurable. - // FIXME!!! Startup slow when all GTB files installed. // FIXME!!! Nicer looking icons. private ChessBoard cb; diff --git a/DroidFish/src/org/petero/droidfish/gamelogic/TextIO.java b/DroidFish/src/org/petero/droidfish/gamelogic/TextIO.java index 0865f05..08540dc 100644 --- a/DroidFish/src/org/petero/droidfish/gamelogic/TextIO.java +++ b/DroidFish/src/org/petero/droidfish/gamelogic/TextIO.java @@ -59,16 +59,16 @@ public class TextIO { case '/': row--; col = 0; break; case 'P': safeSetPiece(pos, col, row, Piece.WPAWN); col++; break; case 'N': safeSetPiece(pos, col, row, Piece.WKNIGHT); col++; break; - case 'B': safeSetPiece(pos, col, row, Piece.WBISHOP); col++; break; - case 'R': safeSetPiece(pos, col, row, Piece.WROOK); col++; break; - case 'Q': safeSetPiece(pos, col, row, Piece.WQUEEN); col++; break; - case 'K': safeSetPiece(pos, col, row, Piece.WKING); col++; break; - case 'p': safeSetPiece(pos, col, row, Piece.BPAWN); col++; break; - case 'n': safeSetPiece(pos, col, row, Piece.BKNIGHT); col++; break; - case 'b': safeSetPiece(pos, col, row, Piece.BBISHOP); col++; break; - case 'r': safeSetPiece(pos, col, row, Piece.BROOK); col++; break; - case 'q': safeSetPiece(pos, col, row, Piece.BQUEEN); col++; break; - case 'k': safeSetPiece(pos, col, row, Piece.BKING); col++; break; + case 'B': safeSetPiece(pos, col, row, Piece.WBISHOP); col++; break; + case 'R': safeSetPiece(pos, col, row, Piece.WROOK); col++; break; + case 'Q': safeSetPiece(pos, col, row, Piece.WQUEEN); col++; break; + case 'K': safeSetPiece(pos, col, row, Piece.WKING); col++; break; + case 'p': safeSetPiece(pos, col, row, Piece.BPAWN); col++; break; + case 'n': safeSetPiece(pos, col, row, Piece.BKNIGHT); col++; break; + case 'b': safeSetPiece(pos, col, row, Piece.BBISHOP); col++; break; + case 'r': safeSetPiece(pos, col, row, Piece.BROOK); col++; break; + case 'q': safeSetPiece(pos, col, row, Piece.BQUEEN); col++; break; + case 'k': safeSetPiece(pos, col, row, Piece.BKING); col++; break; default: throw new ChessParseError(R.string.err_invalid_piece, pos); } }